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We've decided to create a set of custom editor windows in Unity to edit game data directly within the project. Requires more programming work, but much more flexible and allows us to
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How acess private variable inside Custom editor, and interact with it on inspector. - Questions & Answers - Unity Discussions
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Question - Get AssetReference object in a custom Editor Window script using DragAndDrop.objectReferences. - Unity Forum
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Feedback - [0.6.7] AssetReference array with GUIContent.none is broken in custom editor - Unity Forum
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How to highlight a field's background in a custom editor without having its size (borders) enlarged? - Questions & Answers - Unity Discussions
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